Guess nobody remembers when Steam first started out and had enough bugs and compatibility issues that they spurred a lot of hatred evinced by the pump icon shoving into and out of a user's butt. Can't seem to find a graphic of it anywhere these days but it was funny back then
Games
Video game news oriented community. No NanoUFO is not a bot :)
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My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Yeah seriously, Steam was universally hated at the time. Anyone else remember this gif?
(Sorry for the imgur link BTW, but Voyager uses the default Android upload dialog and it's AWFUL. Half the time the picture I want to upload isn't there, even if I directly navigate to the folder it's in.)
I remember Green Steam on dialup. The steam loading bar frolicking across the screen, left AND sometimes right. No "offline" mode. And, of course, being the only way to play Half Life 2.
I remember hating the idea, during the age when games came in boxes. Now i support Steam with the tremendous support they've given the Linux platform. Most games i have are games on Steam, but i do have a bunch on GoG, as well as Itch.io. Don't keep all your eggs in one basket, but have to admit the Steam basket is humongous.
GOG is pretty good but they have zero Linux support that I'm aware of. Had to return a game I bought off there last year. Bought it through Steam and it worked seamlessly.
Some of their games have Linux support but also it seems very much that they do not care about going out of their way for Linux so it gets forgotten about for most titles
I still have a bulk of those CD’s (not the boxes anymore). I keep them in a binder with the CD holder sleeves. Same for my drivers, and operating systems. I have disks of going back to NT, 95b, and 98. I only started in to PC’ in 1998/9. I wish i had my original Voodoo3 driver disk. I remember buying that card in my way back from school one afternoon. I was so excited to install it.
I was skeptical of Steam when it launched as well. It has proven to be a good service.
Beware bit rot.
Granted most of those are going to be archived anyway but I wouldn't count on them being useable indefinately.
Good news is that disc rot doesn't happen as quickly for stamped CDs as it does in CD-Rs.
Even the launch version of HL1 was a great game but gosh, were Valve a crappy company back then. HL1 shipped with a bunch of trailers, so far, so good. But update patches contained mandatory new trailers. That was dialup era and downloading the updates cost much more money because of those stupid trailers. Then came Steam and made it worse. Imagine the pushback to ads in Windows 10 but add to the annoyance the fact that the annoyances also cost money. Broadband was still just getting started. My family certainly couldn't afford it and they could even less so afford me being online on dialup all the time. So my more wealthy friend passed me CDs with the last non-Steam updates, mods like Counter Strike. Me having been a dumb kid would have ruined my family's livelihood otherwise.
So are we just going to get an article from every other line in the hl2 documentary?
No, we stop at the second
News are slow. The milkman has to do work.
I like that even without real competition on the market, they keep on improving and innovating the platform.
It's a company that want's to make money but they way they do it, giving the customers the best most experience possible, wishes me for other companies would take notice of. And i don't only distribution platforms.
That's the difference between a private company and a publicly-traded one.
The competition might not be real right now, but they're smart enough to know it'll eventually catch up if they don't stay one step ahead.
even without real competition on the market,
Which is the effect of
giving the customers the best most experience possible
I mean, if even Steam would have stopped 5 years ago with adding and innovating and just maintaining everything to work smoot, they still would be better than any other platform. Just sit and count money.
Look at epic, I happily claim every week the game they give away, but where is the motivation to even consider them over steam. They had all this time and money to just copy things steam did right or add new things themselves .
Almost nothing happens.
He's right. Everyone hated the idea of any always online DRM to play the disc you bought in a store. Steam backed off with options for a game to sometimes work offline and a pinky promise to free your games if Gaben died and the new owner decided you own nothing.
It's weird, people hate the current DRM system for games and love Steam. Yet it was Steam that pioneered it. If Steam failed, there's a chance we would still own games instead of them being tied to online DRM verification.
Steam is the benevolent dictator but that's not going to last forever.
This is revisionist history. Steam was not the origination of DRM or even online DRM.
I remember, buy game. Enter CD key "key already taken" Return game "sorry, box is open we don't take media returns" Rage.
"Actually this disc is defective. I'd like to exchange it for a new one."
This trick will be useful if you ever go back to 1999.
No, that's what consumers like you are thinking in hindsight and unrelated.
The context Gabe is talking about is when he was approaching publishers. They were just being anti tech and believing in traditional brick and mortar. They were definently pro-DRM. They just couldn't fathom a digital marketplace.
Maybe you weren't old enough to remember it, but people were pissed and swore they would forever boycott Steam when it released
Games used stuff like cd keys and even pieces of paper that deciphered codes as DRM. DRM was always something sought after by companies. Just take a look at Sony rootkit scandal for music CDs.
steam drm is the bare minimum license check and its not mandatory for anyone to implement in their game
Steam is undoubtedly convenient.
But if any game you care about keeping is on GOG, it's a good idea to buy a copy on there, and then squirreling away the offline installer files/extracted game files somewhere safe.
I sent them an angry email when I bought my first house. I had purchased a physical copy of a game because I was waiting for my Internet to get turned on. I wasn't able to play because it required an internet connection to complete the registration. I was so mad. I told them I would never buy another thing from Valve. That turned out to be the lie of the century. I was super wrong and Valve has been a company you can be proud of for decades. I often think about what a jackass I was for sending that email.
I don't think you were a jackass. You purchased a physical copy and thus shouldn't need an internet connection to start your game (unless it's multiplayer only). It's crazy how easy it is for people to get used to new normals when it comes to things like this.
Yup. Valve rocks, but they're not perfect. When I buy a game from Nintendo, I expect it to just work without updates, and they do. I don't understand why other companies get a pass.
This is why I don't but games on release anymore (except Nintendo first party), and why I'm largely okay with PC being digital only. Reward the behavior you want to see.
So we ended up hiring most of the original Steam team from that other company to build initially this sort of in-game advertising streaming model but then [Steam]
Wow it could have been so much worse
That tracks, everyone still owned their games back then. At least Gaben got his 8 yatchs though.
Remember when you could sell games you'd never play again and people less fortunate than you could have their fun with them for a much lower price?
Yeah, but now at least the games still go on sale for a cheaper price and there isn't a rare game that you can't find anymore and if you do it's $130.
Fun fact: if you want Harvest Moon for snes the game will cost you about $400. Good condition with the box and papers will go over a grand. Snes Aero Fighters is $1,500 for an ok cartridge.
i'm pretty confused why people here understandably hate DRM, monopolies, and billionares, but are fine with steam and Gaben
If I buy something, decide I don't want it anymore, I can refund it within 2 hours of playtime or 24 hours of purchase (I might have the exact numbers wrong, but whatever). I've only ever used this a couple of times, but this is a reasonable expectation if you think of a video game as a product that you purchase much like any other product. I've never had problems with refunds, ever.
One time I bought a game on nintendo switch, and discovered that I couldn't play it because it required joycons and I didn't have any of those. I attempted to refund the game, but nintendo won't let you refund a game if you've downloaded it.
I still buy games on steam. My switch though, I gave that away.