this post was submitted on 21 Nov 2024
93 points (97.9% liked)

Games

16803 readers
635 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
top 16 comments
sorted by: hot top controversial new old
[–] Boxscape@lemmy.sdf.org 48 points 2 days ago (1 children)

Truer to form anyway. 😏

[–] vaultdweller013@sh.itjust.works 12 points 2 days ago (4 children)

Honestly im pretty sure every stealth attempt in star wars turns to shit. The only successful one I can think of is maybe some of Kyle Katarns missions, and a single mission in KOTOR 2.

[–] stringere@sh.itjust.works 3 points 2 days ago

Infiltration of Jabba's palace was pretty thorough and went off as planned.

[–] Mim@lemmy.zip 3 points 2 days ago

I don't remember a stealth mission not going to shit with Kyle eventually. At least in the games, no idea how it is in any novels or such.

[–] Boxscape@lemmy.sdf.org 2 points 2 days ago

The only successful one I can think of

What about when the Rebels first take control of the shield facility on Endor? Does that count? (They go loud eventually when they defend, of course).

[–] Zahille7@lemmy.world 2 points 2 days ago

I don't remember a stealth mission in KoTOR 2, but I remember sneaking around the Leviathan as Juhani in the first one.

[–] Evotech@lemmy.world 20 points 2 days ago

In fine with forced stealth. As long as it's because you will get absolutely fucked by the guards if you break stealth.

It feels bad when you know that you can just kill everyone easily

[–] aeronmelon@lemmy.world 25 points 2 days ago

β€œBoring conversation, anyway.”

[–] ramble81@lemm.ee 20 points 2 days ago (2 children)

Isn’t it still stealth if no one is alive to report it?

[–] Mim@lemmy.zip 10 points 2 days ago

Ah, the Kyle Katarn gets the plans for the Death Strar method of stealth. Good stuff.

[–] BossDj@lemm.ee 5 points 2 days ago

If a tree falls in the forest, and nobody is left alive to hear it, does it make a sound?

[–] dan1101@lemm.ee 15 points 2 days ago (2 children)

I didn't find those sections at the beginning of the game very fun, sort of a trial by fire. I think checkpoints or a save anywhere system would have pretty much solved it though.

IIRC the reason you were being stealthy is because the faction wasn't supposed to know you were there. If you start blasting how will that work story wise?

[–] SmoothOperator@lemmy.world 12 points 2 days ago

Dead grunts tell no tales

[–] Shiggles@sh.itjust.works 5 points 2 days ago (1 children)

I would gladly sacrifice the entire concept of storytelling in video games for even something as small as β€œno more forced stealth”.

[–] socsa@piefed.social 7 points 2 days ago

I don't mind it when it's done well, just as some more diverse gameplay to change things up. The problem is that it's often done in the most annoying way possible where it just becomes a dumb timing puzzle that you need to memorize in sections and it ends up being almost impossible to do it right the first time.