We should consider ourselves lucky that anything but mobile games still exists, though I completely fail to understand why adults or rather people with access to credit cards play these mobile games.
Guild Wars 2
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Casuals outnumber hardcores by several factors. That's why content or even entire games targeted at hardcores never take off, while the mobile market makes unethical amounts of money. It's so simple, yet players never tire of acting like it's some unfathonable mythical secret of the cosmos.
Except mobile games really suck as casual games, they are horrible. GW2 on the other hand is like the best online casual game ever made..
I'm genuinely not sure what the point is that you're trying to make. It feels like you're trying to disagree with me, but I can't for the life of me figure out where or how.
Anyway, I agree in general.
Not a good quarter but it's to be expected, we will see in Q3 and Q4 how successful expansions was.
It likely means people didn't pre-order. Probably a good thing.
Those numbers are from Q2. Preorders were only available for two days.
First day is all that matters for a pre-order number. Anyone else is either gonna wait for launch or like a day before launch.
I expected more of a drop considering how little happened
Damn, already fell below pre-HoT levels again.