this post was submitted on 23 Jul 2023
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Includes Obduction, Myst, Riven, Uru and others

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[–] Nerdybynature@lemmy.world 2 points 1 year ago

I never finished Myst as a kid because my dad was so big on horror games, I assumed Myst would get spooky. Also link to bundle. https://www.humblebundle.com/games/myst-more-redux-30-years-myst

[–] Trex202@lemmy.one 2 points 1 year ago (1 children)

Why did I buy this? It's just as confusing as 25 years ago

[–] themoonisacheese@sh.itjust.works 0 points 1 year ago (2 children)

My thoughts exactly. Did people back then really enjoy myst or do they just pretend to be nostalgic for it because it makes them sound smart to the other people who are also pretending to be nostalgic for it?

[–] FlyingSquid@lemmy.world 1 points 1 year ago

I honestly enjoyed it. And I won it. It was very difficult and I did need help from my brother at one specific spot, but I won it. Now Riven, no one enjoyed Riven.

[–] Anestoh@lemm.ee 1 points 1 year ago

Played through it for the first time when the remake came out and really enjoyed it, no nostalgia here.

It's certainly not for everyone, not for any big brain elitist reasons, it's just a game you want to sit down with a notepad and play which isn't what everyone wants out of a leisure experience. But some people watch trains go by with their notepads out and I don't understand them either.

[–] Aviandelight@mander.xyz 1 points 1 year ago* (last edited 1 year ago)

I really liked Obduction. It was a rock solid puzzle game but omg the loading screens were a huge detractor. You had to move between multiple areas to solve some of the puzzles and to do so you got a loading screen which took it's toll on the immersion factor.

I feel like Cosmic Osmo is doing something that would best be kept behind closed doors

[–] drekly@lemmy.world 0 points 1 year ago (1 children)

I still haven't played myst. How would you describe it today? Are there any game or genre comparisons to help decide if I'll like it, or if I'll decide I'm dumb and ragequit?

[–] gruvn@lemm.ee 0 points 1 year ago* (last edited 1 year ago) (1 children)

Puzzles - it's all just peaceful puzzles, like overly elaborate contraptions to open doors or unlock new areas. There are no enemies or time pressure. When it was released, there was no way to look stuff up to solve them, so it was really captivating.
Try really hard not to google the solutions, since solving them by yourself is really satisfying.

Edit: Can't really think of a modern equivalent, or I would buy it. If you "rage quit", there's something wrong with you - it's way too mellow for that. You might want to take a break and come back, but you're not gonna be hurling controllers.

And it's kind of pseudo 3D - like from each position, you can click forward, and look around from a new vantage point, but you don't seamlessly navigate a 3d space like a modern game.

[–] drekly@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

Perhaps I'm using "ragequit" a little broadly.

Sometimes I really enjoy a puzzle. I managed to solve the majority of the witness without help, but then looked online for some context clues that opened a whole extra stage of puzzles that I found enjoyable. I also loved opus magnum and it's visual puzzles.

On the other hand, Baba is you, and exapunks broke my brain. I tried so hard to try and understand both of them, I skipped levels and came back to the ones I struggled on, but I just had to admit: I'm too stupid sometimes. So I had to stop, and I've never been back to them.

More of a dumbquit than a ragequit. But I'm still angry at myself today for not being smart enough for those games!

[–] Jaysyn@kbin.social -2 points 1 year ago

I never could get into these games.