this post was submitted on 29 Dec 2023
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Godot

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For the unaware, Road to Vostok is one of the most popular games that switched from Unity to Godot. The dev made many devlogs detailing his journey of porting everything and his experience with the engine. Aside from his porting journey, it's also one of the very few Godot games going for a realistic high-fidelity artstyle. Now, the first demo of the game rebuilt in Godot is out.

I gave it a shot and it's quite good. Performance is really good and everything seems to be working just fine. Graphics aren't AAA levels which is expected, but it looks fine. The lighting being a bit flat makes me wonder if the dev isn't using global illumination.

Either way, a pretty nice milestone for Godot to prove you can transition from Unity without major issues!

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[–] trivial_wannabe@lemmy.world 25 points 1 year ago

This is the most realistic game I've ever seen running with the Godot game engine. This is huge!

[–] Metz@lemmy.world 16 points 1 year ago* (last edited 1 year ago) (1 children)

Singleplayer. Very nice. I hate that nowadays almost anything "survival" is multiplayer-only. And seems to run fine with Proton-GE on Linux!

[–] merthyr1831@lemmy.world 4 points 11 months ago

Big benefit for Godot is that it's trivial to build for Linux. Yeah Unity is ""cross platform"" but it's so deeply dependent on Microsoft's tech stack that it's not nearly as easy

[–] tabular@lemmy.world 12 points 1 year ago (1 children)

More devs using an open source game engine ignites my hope for more open source games.

[–] popcar2@programming.dev 10 points 1 year ago

I've noticed in the community that there are a lot (legitimately good) open source games in development with Godot! The issue with open source games 5+ years ago and further is that they were really complicated and hard to get into, often written in C++ using frameworks like OpenGL. Having such a good open source engine makes it soooo much easier to find people willing to join projects.

One game I have my eye on is JDungeon, an open source 2D MMORPG made in Godot. It's still in very early alpha so there is barely a game to play right now, but it seems to be progressing quite nicely.

[–] TheOakTree@beehaw.org 6 points 1 year ago
[–] Adubya@lemmy.world 4 points 1 year ago

I'm following this project for sure. Glad to see developers making the switch.

[–] onlinepersona@programming.dev 2 points 11 months ago (1 children)

Would try this out, but it's windows only. Will wait until it's more stable and it's out of Early Access. Looks a lot like Tarkov, but written by a single dude? Pretty bonkers.

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[–] GammaGames@beehaw.org 2 points 11 months ago

And it was ported in three months!

[–] weeahnn@lemmy.world 1 points 11 months ago

Pretty cool! Hope this is a sign that more and more games with larger scopes will start using it!

[–] pkill@programming.dev -4 points 1 year ago* (last edited 1 year ago) (1 children)

hear mention of medium

leave immediately

[–] onlinepersona@programming.dev 0 points 11 months ago

Do you do the same when youtube is mentioned?

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