Have they announced any attempts to refactor some of the heavy algorithms like pathfinding to take advantage of more than one CPU thread?
this post was submitted on 29 Jun 2023
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Yes. I believe that they actually have some of that available on the beta branch right now. Putnam has also been adding support for gpu offloading as well.
Excellent news to hear. In a lot of ways the steam release has been a step back, and it's good to see us getting back to where we were before the release.
Can I play this using a tile set on Linux without Steam?