Counter point:
The majority of players do not have the time to invest or inclination to get gud.
All they want is to have an enjoyable playing experience. Getting ganked in every game is not an enjoyable playing experience.
"Designers should strive to find a way that players of all skill levels can have fun together.".
The way that is done in a game like golf is handicapping. Would the high skill players be ok with shorter wait times if they were handicapped?
My guess is: Fuck no.