this post was submitted on 07 Aug 2023
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[–] deweydecibel@lemmy.world 62 points 1 year ago* (last edited 1 year ago) (17 children)

After months of hearing about how Final Fantasy "needed" to become Devil May Cry because RPGs are dead, watching Buldurs Gate succeed and FF16 fall short of expectations is kind of cathartic.

Edit: I'm aware this Square's projections, not actual sales. The point still stands that they made a shift in genre thinking they would unlock a wider audience than they got. Then a shit ton of think pieces and reviews and FF14 fans came out spouting this nonsense about how turn based RPGs are old hat and Square NEEDED to abandon it to hook modern gamers.

Then Boulder Gate drops and proves every single one of them wrong, while Square is wondering why they fell short.

[–] Carighan@lemmy.world 13 points 1 year ago (7 children)

Yeah. What I wanted was something like the graphics of FF7 remaster with the underlying game elements of FFX, the whacky classes of FFTA2 and FFX-2 and the scriptable party behavior of FFXII. And it's just nothing like that.

[–] Mojojojo1993@sh.itjust.works 1 points 1 year ago

Sign me the fuck up.

Take my money

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