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Even though we got a computer in the mid to late 90's, a shitty DOS-box that no-one kind of really knew how to do anything with, I was infinitely interested in anything to do with it. I remember playing Guerrilla Wars and some dungeon crawlers on it and such, but I feel like I almost entirely missed out on text-based games. I vaguely remember playing two, but I guess I was just excited about computer graphics or something that I didn't really care for them or the ones I tried just sucked.

I'm sure there's people here that have more experience with them so I ask you to bring forth all your favorite text-based adventures, regardless of genre. What classics should I go for?

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[-] EF5C_EF5C@lemmy.world 5 points 1 year ago

I loved several Infocom games back in the day (the Zorks, Enchanter & Sorcerer, Hitchhikers, etc). Before that I was a Scott Adams (not the Dilbert guy) fan. I especially remember Mission Impossible Adventure.

For a different genre entirely, maybe check out Rogue (see where all the Rogue-like/lite chatter comes from) or NetHack (The Dev Team Thinks of Everything).

[-] pacoboyd@lemm.ee 1 points 1 year ago

Second for Zork series. Sunk so much time into those as a kid. I really have a big love for them.

[-] brewbellyblueberry@sopuli.xyz 1 points 1 year ago* (last edited 1 year ago)

Oh I love and loved Nethack and traditional roguelikes, kind of in the middle of a year-two spanning revisit. It's amazing how far the genre has gone and while I love ASCII graphics, it's great to see even that side evolve. I'm currently (after like an almost two decade break from) delving into Cataclysm and ToME and I love Cataclysm already, with ASCII, it was a bit, much, at first, but I really feel like a kid again with it. Meaning to get back to Nethack, but Cataclysm just keeps holding me back. Haven't played the OG Rogue yet, but will definitely get to it one day.

Thanks for the other recommendations

this post was submitted on 06 Aug 2023
64 points (98.5% liked)

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