this post was submitted on 13 Jul 2023
2 points (100.0% liked)
Godot
5858 readers
25 users here now
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
Make sure to follow the Godot CoC while chatting
We have a matrix room that can be used for chatting with other members of the community here
Links
Other Communities
- !inat@programming.dev
- !play_my_game@programming.dev
- !destroy_my_game@programming.dev
- !voxel_dev@programming.dev
- !roguelikedev@programming.dev
- !game_design@programming.dev
- !gamedev@programming.dev
Rules
- Posts need to be in english
- Posts with explicit content must be tagged with nsfw
- We do not condone harassment inside the community as well as trolling or equivalent behaviour
- Do not post illegal materials or post things encouraging actions such as pirating games
We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent
Wormhole
Credits
- The icon is a modified version of the official godot engine logo (changing the colors to a gradient and black background)
- The banner is from Godot Design
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I started by following some YouTube videos. Follow a simple tutorial. At then end EXTEND the game a little with your own ideas. Add a new power up, make a new level, make a new enemy, make a new weapon type, something.
Once you already have an established framework for a working game by following the tutorial you don't have to worry so much about the bugs. This builds confidence.
Also don't underestimate the built in documentation and search. I've been using godot for 2 years now and I reference the docs almost every time I code to check if a certain method exists, or how to get a certain property.
These videos may be old now, but heartbeast on YouTube had a few great series for godot 3.x