this post was submitted on 24 Apr 2025
53 points (98.2% liked)

games

20851 readers
429 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS
 

there is a lot of excitement around here to replay mid ass remake slop bullshit like oblivion and not a single mention of blue prince

A lot of yall got some dooky ass taste in video games

send tweet

you are viewing a single comment's thread
view the rest of the comments
[–] grandepequeno@hexbear.net 6 points 16 hours ago (3 children)

I heard a short ginger canadian man on a podcast explain that Blue Prince has 1 fatal flaw, that you can get blocked from progression by the rng just fucking with you and not showing you the right rooms, is that true?

[–] Parzivus@hexbear.net 6 points 15 hours ago

The difficulty is really overplayed IMO. There's a lot of permanent progression for solving puzzles, so as you get to the harder puzzles you also have a much easier time with the roguelike portion. There's also a ton of stuff to figure out, so you're very rarely only working on one thing.

Side note, 90% of the people I have seen saying this are redditors and it's really exposed me to how bad some of the Gamer types are at videogames

[–] Stolen_Stolen_Valor@hexbear.net 5 points 15 hours ago

Idk if I’d call it fatal. you have a lot of threads to pull at, I feel like the rng doesn’t matter.

I suppose if you’re almost finished and just need the stars to align or are trying to resolve a single theory it might get frustrating

[–] Gerudo@lemm.ee 5 points 16 hours ago

Yes.

I understand rng is a thing in roguelikes. I am at a point in BP where I know exactly what to do and how to do it, to get to the next phase. I have not had luck with rng in getting the room layouts needed to get there. It's the one thing that's really tainted a pretty cool game so far.