this post was submitted on 29 Jul 2023
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Yeah, I'm aware of the latter. Wish studios would stop using advancements in tech to cover up deficiencies in optimization.
It's not that simple. Games are bigger and more complex than ever, and studios/publishers/VCs are pushing devs to release earlier and earlier.
As long as the majority of players see it as acceptable (which, sadly, is true), developers will utilize whatever they can to deliver on time.
Note: Even though I'm making points to the contrary, know that I'm on your side. I dislike FSR and DLSS. (at least in any profile beneath Balanced)