this post was submitted on 18 Feb 2025
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The goblin was killed. With great prejudice.

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[–] DragonTypeWyvern@midwest.social 38 points 3 weeks ago (2 children)

Barbarian/Rogue is actually a pretty solid adventuring multi class tbh. Which is as it should be, as it's what Conan is.

Very much the opposite of a min-max build, more of a "It's just a rogue with melee staying power or a barbarian with more skills" kind of thing but that's good.

Plus, you might be able to talk your DM into letting you lock pick chests with a STR check like Kratos.

[–] NielsBohron@lemmy.world 15 points 3 weeks ago (1 children)

Which is as it should be, as it’s what Conan is.

too goddamn right. I don't know why I never realized that before.

[–] sirblastalot@ttrpg.network 9 points 2 weeks ago

I read once that the earliest edition(s?) didn't have Rogue as a separate class, that everyone would be searching for traps and such. And when Rogue was added with the explicit ability to detect traps, it caused a crises because suddenly that implied that no one else had that ability.

[–] ArbitraryValue@sh.itjust.works 1 points 2 weeks ago

I don't think Conan is a D&D barbarian because (at least in the Howard stories) he does not go into a state of battle rage and his fighting style is not characterized by a focus on offense at the expense of defense. I'd play him as a pure Fighter with stealth expertise.