this post was submitted on 06 Feb 2025
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The impression I've always had is the first game was inspired or evoking 60s war films like The Great Escape or Where Eagles Dare.
The second game has a more campy 70s feel, as if they were inspired by "Nazisploitation" movies like She-Wolf of the SS or silly grindhouse movies. I have a feeling this was intentional on the part of the writers and designers, or it was at least a thought.
I guess it's also a question of how you follow up Nazi moon base and giant brain robots.
If the trend continues, they'll reach the 2000s and the next one will be a 140 hour campaign about how brilliant the Nazis are and how they totally should have won like in pick any History Channel show.