this post was submitted on 28 Jan 2025
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At least the NES version of TMNT could be beaten. I had the DOS version where one of the levels has a slight difference in platform height, making a jump that's possible on other versions to make and finish the level, impossible on the DOS version.
Zelda isn't really super hard, it just doesn't tell you were to go so you spend a lot of time doing shit until you hit a point where you need a tool you haven't yet found and have to go somewhere else.