this post was submitted on 19 Jan 2025
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I tried to get into this game twice in my life, and somehow i never could. I wonder what i did wrong
Neverwinter Nights is more of a d&d tool for DM & parties with custom campaigns to enjoy online instead of irl.
The included campaign is a bit of an after-thought (a bit basic, but complete, I still like it).
The expansion campaigns, especially hordes of the underdark were much higher quality.
Samesies. I think it didn't help that I played the sequel first. It's just really damned dated. Some older games age really well, but NWN did not.
Never played the original single player NWN, is it 2.5 or 3rd edition? I did play the MMO NWN on AOL. That one was 2.5 edition with the tile and grid system that previous TSR single player titles had used in the late '80s/ early '90s
The single-player NWN used 3rd edition. I played a lot of NWN2, which was based on 3.5.
Yeah, I remembered that NWN 2 was either 3.0 or 3.5. I really tried to design a campaign in that version, but just kept getting stuck/ losing my files.
Too young for how old the game is?
Well, I’m 37, so maybe not too-too young. Maybe i just wasn’t familiar with the d&d ruleset it was based on?
Oh yeah. If it was based on 2.5 then that alone is gonna have you scratching your head. Gygax needed to be told to chill with the math nerd shit in that edition, but wasn't.
I have the same question, I was a teenager when it came out and I found it a bit confusing. There seems to be a lot of different campaigns.
It felt that the combat was immediately too difficult and then I got to a boss that wrecked me. So, I gave up.
I can't help comparing it (unfavourably) to baldurs gate 1. The story just didn't hook me the same way.
The base game's campaign was meh, kinda repetitive. The expansions -- and player-made adventures -- improved on it a lot.