this post was submitted on 17 Dec 2024
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there are edge cases where linux performa better, especially with older apis because dx9/dx11 to vulkan allows for more draw calls than thr native language can do.
then you have rare situations like elden rings launch ehere shader caching was broken on windows and vulkans shader caching on linux worked making elden ring play better on linux
Do you think most games might perform better on linux in the future? When game makers put more effort towards optimising for linux considering linux has less bloatware etc?
maybe, depends on steamOS hardware adoption rate. You're far more likely going to see windows regress in performance rather than linux get better upper tier performance on average (imo)
theyll optimize for linux whent he market grows enough for it, which I personalyl believe will only happen when Linux gets at least ~30% of the steam hardware survey OS market.
not many devs will spend time to cater to 2% of the steam market.
Given that quite a few consoles use Linux or a variety of it, it's definitely coming around. Plus s lot of video game creation engines now have a Linux export option.