this post was submitted on 24 Oct 2024
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The documentation is available on github which might be easier to deal with than scraping the website?
https://github.com/godotengine/godot-docs
Out of interest, what additions would you want to include? The editor has documentation built in as far as I understand
https://docs.godotengine.org/en/stable/getting_started/introduction/first_look_at_the_editor.html#integrated-class-reference
It is true that the editor has the build in class reference. I have already tried to retrieve the text from when that pops up, and I have managed to do that partly, however it doesn't segment anything. The reason why I want a cool format like JSON or maybe YAML is that I can parse it and separate it into variables, which can then be nicely display in smaller UI elements.
::: spoiler secret reason why I want to segment the docs (CW: overhyped topic) Okay, don't tell this to anyone, because many people don't want to hear anything about this topic, which is reasonable: it's abnoxious and overhyped.
whispering: ~The~ ~reason~ ~I~ ~want~ ~to~ ~segment~ ~the~ ~docs~ ~is~ ~because~ ~I~ ~want~ ~to~ ~embed~ ~them~ ~and~ ~use~ ~them~ ~as~ ~structured~ ~input~ ~for~ ~a~ ~locally~ ~running~ ~LLM~ ~for~ ~better~ ~context.~
shocked crowd sound
I already made two posts about this on here: This one and this one. :::