this post was submitted on 22 Oct 2024
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Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.

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[–] ProdigalFrog@slrpnk.net 5 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

That might've happened in the sequel? I don't think you ever see the main character's parents in the first game, but I do recall visiting them when you come back from WWII in the second game.

I wasn't a big fan of the sequel, since I found the main characters to be unsympathetic assholes.

[–] ryven@lemmy.dbzer0.com 4 points 3 weeks ago

I think you're right, it must have been the sequel!