this post was submitted on 19 Sep 2024
306 points (97.8% liked)
Gaming
19967 readers
69 users here now
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
It's speculated that the patent in question (or one of) is one that essentially protects the gameplay loop of Pokémon Legends Arceus.
https://ipforce.jp/patent-jp-P_B1-7545191
Running the first claim of the invention through Google Translate yields this massive run-on sentence description:
Essentially, Nintendo has a patent on video games that involve throwing a capsule device at characters in a virtual space to capture them and initiate battle with them. In other words, they have a patent on the concept of Poké Balls (as they appear and function in Legends Arceus, specifically).
Palworld has "Pal Spheres", which are basically just Poké Balls with barely legally distinct naming.
If this sounds like an unfairly broad thing for Nintendo to have a patent on, I'm not so sure I agree. It's not like they're trying to enforce a blanket patent on all creature collectors. Just the concept of characters physically throwing capsule devices at creatures.
If you think about it, that's kind of the one thing that sets Pokémon apart from others in the genre. If there's anything to be protected, that's it. It's literally what Pokémon is named after--you put the monster in your pocket, using the capsule you threw at it.
Palworld could have easily dodged this bullet. They claim they aren't inspired by Pokémon, and that they're instead inspired by Ark: Survival Evolved. Funny, then, that Ark doesn't have throwable capsules, yet Palworld decided to add them. I'm not sure I buy their statement. And if this is indeed the patent being violated, I don't think a court will buy it either.
I'm not trying to be a Pokémon apologist here. I want Palworld to succeed and give Pokémon a run for its money. But looking at the evidence, it's clear to me Pocketpair flew a little too close to the sun here. And they're kind of idiots for it.
I'm just surprised they aren't getting nailed for the alleged blatant asset theft.
There are many games that had that mechanic before Arceus.
In particular, Craftopia (which is from the same developers of Palworld) had capsule devices that you can throw to enemies in a "virtual space" while characters "engage in combat" before Arceus was a thing.
Just because they wrote a patent does not make it enforceable... patents don't really mean anything until they are actually tested in court so they are just tools to try and scare people away whenever a company wants to bully with the prospect of a lawsuit.
I feel that Palworld is likely to win this, this actually is an idiotic move from Nintendo and a win for Palworld.. now they will get more publicity, perhaps another spike in sales, and they are finally given the opportunity to prove how they are in the right, so they can shut up all the naysayers who complained about it. I'm hoping all the paranoic empty claims about "blatant asset theft" will be settled once and for all.