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submitted 12 hours ago by simple@lemm.ee to c/games@lemmy.world
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[-] MudMan@fedia.io 3 points 4 hours ago

From the linked article:

“Ryan deeply believed in that project and bringing players together through the joy in it,” said one former developer, who said he felt Ellis had poured a great deal of himself into the game, leading to a ton of stress. “Regardless of there being things that could have been done differently throughout development...he’s a good human, and full of heart.”

Sources told Kotaku that Ellis was too emotional to speak at points during a post-launch studio-wide meeting after it had become clear that the game was bombing.

this post was submitted on 19 Sep 2024
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