this post was submitted on 10 Sep 2024
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$700, and the side by sides look barely different, from my perspective. The chat seemed to have the same opinion.

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[–] NOT_RICK@lemmy.world 9 points 2 months ago (8 children)

First one I’ll grant you, but there was no rebuying from last gen to current gen for anything non-Nintendo.

[–] burgersc12@mander.xyz 6 points 2 months ago* (last edited 2 months ago) (7 children)

If you pay for the discs, you can't use the discs on future generations. Right? Ps4 can't read ps3 or ps2 discs. Xbox one can read xbox and 360 discs, but they limit it to only specific games. So in general, you have to buy it once again on their online store, if its available at all.

[–] sigmaklimgrindset@sopuli.xyz 4 points 2 months ago (5 children)

Yeah, idk why Ps4 has no backwards compatibility. PS3 (fat) was backwards compatible with PS 1+2, and PS5 is backwards compatible for PS4. I didn't buy a PS4 for that exact reason, and was lucky enough to get my hands on a PS5 during launch to play all the PS4 games I missed.

With all the niche Japanese games I like slowly coming to PC, I probably won't buy a new console ever again. (As an aside, if anyone has a spare fat PS3 they're willing to sell for parts...)

[–] wiccan2@lemmy.world 10 points 2 months ago (1 children)

The lack of backwards comparability is because of the large difference in architecture.

The PS2 was a128 bit custom processor, the PS3 had PS2 hardware in the original fat versions to achieve backwards compatibility, it was dropped to reduce the price.

The PS3 was a 64 bit (I think) custom PowerPC processor.

With the PS4 Sony switched to x86_64 processors making the console essentially a PC with bespoke custom hardware. The PS5 is the same but better speced components as the tech moved on. That's why the PS4 & 5 are compatible, they are essentially using the same architecture.

Microsoft is a similar story but they went all in on emulation of their old consoles which is why only certain games are allowed, they only allow the ones tested to work with the emulator.

[–] sigmaklimgrindset@sopuli.xyz 3 points 2 months ago

The PS3 was a 64 bit (I think) custom PowerPC processor.

Thanks for jogging my memory, I completely forgot how different the PS3 architecture is compared to the other PlayStations and also the 360. Same reason why emulation for it is so hard (and why MGS4 has no modern ports 🥲)

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