Ask Lemmy
A Fediverse community for open-ended, thought provoking questions
Please don't post about US Politics. If you need to do this, try !politicaldiscussion@lemmy.world
Rules: (interactive)
1) Be nice and; have fun
Doxxing, trolling, sealioning, racism, and toxicity are not welcomed in AskLemmy. Remember what your mother said: if you can't say something nice, don't say anything at all. In addition, the site-wide Lemmy.world terms of service also apply here. Please familiarize yourself with them
2) All posts must end with a '?'
This is sort of like Jeopardy. Please phrase all post titles in the form of a proper question ending with ?
3) No spam
Please do not flood the community with nonsense. Actual suspected spammers will be banned on site. No astroturfing.
4) NSFW is okay, within reason
Just remember to tag posts with either a content warning or a [NSFW] tag. Overtly sexual posts are not allowed, please direct them to either !asklemmyafterdark@lemmy.world or !asklemmynsfw@lemmynsfw.com.
NSFW comments should be restricted to posts tagged [NSFW].
5) This is not a support community.
It is not a place for 'how do I?', type questions.
If you have any questions regarding the site itself or would like to report a community, please direct them to Lemmy.world Support or email info@lemmy.world. For other questions check our partnered communities list, or use the search function.
Reminder: The terms of service apply here too.
Partnered Communities:
Logo design credit goes to: tubbadu
view the rest of the comments
The phrase "design language" is overstated and pretentious. Anywhere design language is used the word design, by itself works. Design encompasses all the elements that unite an object into a cohesive work.
The phrase design language started with internet articles needing to pad their word count.
(not a designer myself btw)
Isn't design language mainly used to describe general things about how a design should work?
Take Material for example. Material itself is a design language, telling you how far apart certain click targets should be, how big text should be, stuff like that, to make a generally useable UI. It doesn't tell you what shape or what colour your button should be, that's up to the implementation, like Material UI, to decide, which is what I would call the general design.
"Material is a design, telling you how far apart certain click targets should be."
See, the sentence works without "language". Its addition makes it overstated and pretentious.
If you follow a design, you are following the guidelines of how something should look.
They’re trying to solve one of the hardest problems in Computer Science: Naming things.
What do you call the framework, or design system—that thing that’s not quite a glossary of the terms—we’re going to use to describe the meta conversations around design?
“Design language” encompasses the colors, spacing, tokens, typography ramps, general rules, and all the other fiddly bits to unify on so that the more interesting parts of design and user experience can happen.
Naming things is hard :/