this post was submitted on 09 Aug 2024
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Game Development

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Hello everyone here on the Fediverse

I'm making a free and open source platform fighter featuring FOSS mascots (like Tux, Nolok, Konqi, Wilber and others). I'm doing it on my free time, but it's something I'd really like to get it done. It's been brewing in my head since May/June, and that's really when I got the basics done using SDL2 (I will use SDL3 when it gets officially released). Right now I'm working alone while also having a job in the meantime, and that's basically to get contributions from you that I wanted to post it here. Right now, I got the 2D rendering engine done using OpenGL 2.1, and I'm looking to add OpenGL 3.3 support as well.

For those interested, the repo is already on Github at this link.

And if you don't think you can help me with the development, feel free to also talk about it around you and tell me what you'd like for this game. I will be happy to see your suggestions (and contribution if you can ^^).

Best regards and hoping to see you here

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[โ€“] FlutterTal@yiffit.net 1 points 4 months ago (1 children)

Definitely not 3D for sure, I don't wanna make things complicated for me. Maybe more like classic 2D for that one

It might be interesting for me if I have a better view of that mascot and a name (if any). But so far it sounds good to have another one, if you allow me to use them of course

[โ€“] Ategon@programming.dev 1 points 4 months ago

I can sketch out a better version of them in the future, ill add that onto my queue of things to do. No name yet but can also plan out that