this post was submitted on 16 Jul 2023
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[–] zaros@zaros.club 11 points 1 year ago (3 children)

My useless skill is being a RuneScape lore repository. There's very little that I don't know about that subject.

[–] odium@programming.dev 8 points 1 year ago* (last edited 1 year ago) (1 children)

My skill is rice. I know all about rice, including:

  • different types of rice and the water ratios for cooking them
  • cooking rice based dishes (including different forms like rice pancakes, rice cakes, rice noodles, rice soups, rice porridges, rice balls, etc.)
  • ricing linux distros
  • Anarchy Chess exponential rice

Some of these are useful and some are not.

[–] sounddrill@lemmy.antemeridiem.xyz 1 points 1 year ago (1 children)
[–] odium@programming.dev 2 points 1 year ago (2 children)
[–] WanakaTree@lemm.ee 3 points 1 year ago (1 children)
[–] odium@programming.dev 3 points 1 year ago* (last edited 1 year ago) (1 children)
[–] Zoot@lemmy.ca 1 points 1 year ago

Linux gui, wm and cli ricing and anarchychess

[–] Bluehood380@lemmy.world 5 points 1 year ago

You guys have skills?

[–] Letstakealook@lemm.ee 2 points 1 year ago (2 children)

Runescape has lore? I haven't played in about 20 years, but I don't remember any story/lore to speak of.

[–] dandroid@dandroid.app 2 points 1 year ago

I haven't played OSRS, but RS3 has a ton of lore. There are hundreds of quests, and most of them have some amount of lore in them. In the past couple of years, the lore drops have been enormous for each quest. A few years ago they came out with an archaeology skill that was essentially a medium to drop an absolute massive load of lore.

[–] zaros@zaros.club 2 points 1 year ago (1 children)

Oh definitely! They didn't really have any direction for story early on, but with Mahjarrat storylines that began to change. Then they began to weave all the different stories together into a coherent world with surprising success.

I'd say in 2011-2013 the story really started to kick off. Gods for example were turned from simple good-evil entities into actually interesting characters representing different ideologies and philosophies.

Unlike some other MMOs, RS doesn't have voice acting (for the most part), which allows them to write a lot more dialogue. For example Azzanadra's Quest alone has ~25 000 words of dialogue. You can probably imagine how much lore a 20-year-old game like that can contain!

[–] Letstakealook@lemm.ee 2 points 1 year ago

I could see that, I think the last time I played was around 02-03. Good on them for expanding the world like they have. It's really crazy to think that game is still going.