this post was submitted on 18 Jul 2024
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[–] yeather@lemmy.ca 257 points 4 months ago (105 children)

Reliable, low maitenance, with good infastructure. 80 sounds like a solid number when not including game devs and support staff.

[–] fartsparkles@sh.itjust.works 173 points 4 months ago (6 children)

80 world-class engineers sounds like more than enough people. It’s not like Valve struggle to acquire talent and are thus forced to have teams and teams of juniors who are masters at building tech debt.

Valve will likely be hiring and retaining the kinds of engineers who love a good refactor and appreciate the time and space to do that rather than some product manager pressuring for the next shiny shit they wanted yesterday.

And Steam is their money printing machine that keeps them free to do whatever they want. It’s no surprise their team have stayed invested in continuing to build out the best gaming platform of all time.

80 talented, passionate, and healthily paid engineers > 800 junior, sleep deprived, and struggling to buy groceries “coders”.

[–] Balinares@pawb.social 48 points 4 months ago

For serious. I wish they hired remote.

[–] sunzu@kbin.run 44 points 4 months ago* (last edited 4 months ago) (2 children)

This likely management 101 in action

Amazing what happens if you treat people right and let them do their job

Instead we got too much management constantly causing churn

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[–] ProxyZeus@lemmy.world 7 points 4 months ago

Love to refactor, the more I watch the Mesa graphics drivers and the employees valve hired that work on it the more I believe it

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