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submitted 3 months ago by stefenauris@pawb.social to c/tech@pawb.social

More than likely. Our issues seem to stem more from GPU power and memory at this point.

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[-] anthropy@mastodon.derg.nz 2 points 2 months ago

@Dipole @stefenauris I mean maybe if you play Stationeers and got a large base haha, but that seems to be the only game I know that happily maxes out 32 threads or more if you push the physics simulation

this post was submitted on 03 Jun 2024
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