this post was submitted on 26 Jun 2024
138 points (99.3% liked)

Linux Gaming

15818 readers
57 users here now

Gaming on the GNU/Linux operating system.

Recommended news sources:

Related chat:

Related Communities:

Please be nice to other members. Anyone not being nice will be banned. Keep it fun, respectful and just be awesome to each other.

founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Hubi@lemmy.world 5 points 4 months ago (1 children)

All joking aside, I do not trust background recording on PC. I’ve seen how easy it is to bypass Steam Link’s restritions on streaming your desktop, I guarantee that some of these clips would end up with something I don’t want in them. I do think metadata annotation on long manual recordings is potentially interesting, but it IS creepy.

I don't really see the issue with this as long as the videos are processed locally and only uploaded if the user chooses to.

[–] MudMan@fedia.io 4 points 4 months ago (2 children)

Well, that was MS's argument and I don't think it flies there either.

On a console it's fine, it's only ever gonna catch a game. On the Steam Deck as well, same deal.

For a desktop PC that you also use for work and media and other stuff... yeah, I want to be extra sure that if I alt-tab from a game to quickly answer some work email that's not going to accidentally be recorded anywhere, even locally. Like Recall, I can see people who would not mind that as long as the data stays in their computer, I myself like knowing that I don't accidentally leave exposed files with potentially sensitive information laying around without my knowledge.

I mean, it's fine, it just means turning the feature off. I don't use the equivalent feature from Nvidia for the same reasons. I still think it's funny that MS got (rightfully) put on blast for basically doing this and then Apple and Valve both announced similar features immediately afterwards. It's made for some awkward mental gymnastics on the Internet recently.

[–] Blisterexe@lemmy.zip 7 points 4 months ago (1 children)

The feature only records the game btw, i get your concerns but it does not record other windows

[–] MudMan@fedia.io 2 points 4 months ago (1 children)

Yeah, I get that, but that's also true of Steam Link and Steam's general streaming solution (which I presume is what this is using) and it's trivial to get a different window to show up or even to get to the desktop from the in-game streaming, particularly if you have a non-Steam app in your library.

So yeah, it's gonna be on demand recordings from me... assuming the quality holds up (Nvidia's kinda sucks). Otherwise that's what OBS is for.

[–] semperverus@lemmy.world 4 points 4 months ago

This won't be possible with Wayland. It'll be possible on Xorg desktops but Wayland has explicit separation of permissions per-window and must be granted as such by the user (or on steam's gamemode, probably automatically will target the game window's surface/gamescope instance)

[–] independantiste@sh.itjust.works 1 points 4 months ago (1 children)

I think it's fine because the recording is not saved unless you explicitly tell it to save. If it's anything like Nvidia's shadow play, you set an amount of time, say 5 minutes that it keeps in memory, and when you save the clip, it simply saves that file containing the last 5 minutes.

[–] MudMan@fedia.io 1 points 4 months ago

I don't think that's true of either. They're not saving all this video in RAM. Steam's system even asks you during setup to choose a temp folder for the video to sit in until you choose to save it as a clip. I don't know when it flushes that cache, but I'm assuming it doesn't and simply overwrites it when it runs out of the allocated space to allow you to go back and save something after you close a game.