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submitted 4 months ago* (last edited 4 months ago) by neidu2@feddit.nl to c/showerthoughts@lemmy.world

...and I don't know which possibility is the least worrying

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[-] Cethin@lemmy.zip 3 points 4 months ago

Yeah, true random sucks pretty badly for any sort of repeated selection. You could make your algorithm potentially even better by grouping characters into different roles and not repeating them in a row either. Never give two sword characters in a row if possible, for example.

[-] dandroid@sh.itjust.works 2 points 4 months ago

That's a really interesting thought. We do still have issues where we get like Ken then Terry (or Mii Gunner then Mii Brawler) back to back, and for people who don't like that type of characters, its a bummer.

Each character having a list of groups that they belong to, then not allowing players to play a character in the same group consecutively would probably be a huge improvement. I would need to be careful to make sure too many characters aren't excluded, though. It would be tough to get right, but I think it would be really good.

this post was submitted on 02 May 2024
692 points (96.0% liked)

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