this post was submitted on 29 Apr 2024
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For Unreal I can recommend a good one. But I haven't used Godot in almost a year, so not really. I'm waiting for them to implement some of the landscape streaming features necessary for larger games before I dip my toe back into Godot. Kind of a waiting game at this point bcz I don't know enough about engine dev to implement it myself sadly.
Gamedev newbies are not going to learn Unreal Engine my dude. I think you're completely missing the point here. Might as well suggest to learn C++ for your first programming language, which is a fantastic way to discourage people from ever getting into programming.
One of my best friends learned Unreal as his first game engine. You dont have to use c++, there's blueprints, which are honestly quiet easy to use bcz it's visual scripting. But, im also not suggesting newbies learn unreal as their first language, so I don't know why you even brought it up. I mentioned Unreal bcz that's what I've been using the last 3ish years. OP asked for a recommendation as an alternative, and I didn't have one bcz I haven't used Godot since the Beta 4 came out about a year ago.
I'm not sure what is worse. Your grammar or just how far my point flew over your head.