this post was submitted on 06 Mar 2024
317 points (97.3% liked)

Games

32671 readers
619 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

I want to try and play some more games. That feels more fulfilling if you play games that you can finish and be done with.

So what are some good games that have zero (or close to zero perhaps) replayability? I'll start with my own suggestions:

  • Return of the Obra Dinn: Amazing mystery/detective game. However once you've played it, you basically can't play it again as you remember the solution already and the challenge of the game is trivialized.
  • Chants of Sennaar: Really great game about deciphering languages. However, once again, by playing the game once, you'll remember the languages and the game has no challenge any more.
  • Outer Wilds: Mystery adventure game. There is some replayability as there are perhaps areas that you can still explore, but largely once you figure out the mystery and complete the game, there's not much more to experience. Some people speedrun the game though.

All of the above games I value extremely highly even though I only played them ~8-10 hours.

Do you have any others?

you are viewing a single comment's thread
view the rest of the comments
[–] Kolanaki@yiffit.net 10 points 8 months ago (2 children)

Literally anything focused entirely on telling a story.

They're only worth replaying if you forget the story.

[–] MBM@lemmings.world 7 points 8 months ago* (last edited 8 months ago) (1 children)

Sometimes you can still replay them for the same reason you'd re-read a book (like to catch things you missed the first time around). It's not as common and a different kind of replayability though

[–] Kolanaki@yiffit.net 2 points 8 months ago* (last edited 8 months ago)

I would say something like ICO is the latter kind for me. It is focused on the gameplay, but the gameplay is the same exact thing from the first moment to the last and you can find all the secrets in the levels themselves pretty easy the first time through (since the rooms ain't that big there's not much room to hide things), the only reason to replay it multiple times is for the special weapons you can get; which are more like skins than actual weapons, except for the energy sword that OHKOs everything. But you only get that after like, 5 or 7 completions I think? It wasn't worth it. By the time you get it, a normal person would be totally over playing the game lol

I think Dark Souls and Elden Ring and such would be the same for me, if not for the PvP multiplayer. Other games copying that style without any multiplayer at all, I have so far only played once and then never touched again. But I keep coming back to the ones with PvP to make new builds and fight other players. And because of how you obtain items, making an entirely new character means playing through the entire game, or at least a good deal of it. Currently building a dude to be ready for Shadow of the Erdtree and seeing just how low level I can beat Mogh at. So far it's been 60. 😄

[–] SorteKanin@feddit.dk 4 points 8 months ago (2 children)

Got any particular examples? :)

[–] Kolanaki@yiffit.net 5 points 8 months ago

Phoenix Wright comes to mind since I'm just watching someone else play the games I don't have because there's not much player agency so watching it is as good as playing it 🤷🏻‍♂️