this post was submitted on 06 Mar 2024
317 points (97.3% liked)
Games
32671 readers
616 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Huh? The point of that game is being a narrative roguelite, everytime you start out different and have different choices to make.
I felt like the gimmick in Road 96 wasn't worth it.
It feels more like window dressing. Turning night into day. Or instead of looking for a walkie talkie, it's batteries.
The beats are too specific and if you had one motorcycle minigame, you had them all.
Same with firewatch.
Firewatch has 1 ending and only pretty small changes depending on dialog.