this post was submitted on 08 Jul 2023
1 points (100.0% liked)

Gaming

3 readers
1 users here now

founded 2 years ago
 

How close are we to games with open worlds that have no loading screens? I just imagine how seamless and great it would feel if you could enter a shrine in TOTK with no loading.

you are viewing a single comment's thread
view the rest of the comments
[โ€“] nodiet@feddit.de 0 points 1 year ago (1 children)

If I'm not mistaken even uncharted 1 did this back in 2007.

[โ€“] HarkMahlberg@kbin.social 1 points 1 year ago* (last edited 1 year ago)

Jak and Daxter, 2001, also developed by Naughty Dog! Carefully placed "hallways" that connect larger level geometry allow them to load and deload areas while you seemlessly move your character through the hallway. And abusing this system is now a key component in Jak 1 speedruns.