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I'm just generalizing, like if you want to copy some cleaver feature or modify some Python program you came across, what are the red or green flags indicating how well your (or particularly some hobbyist's/your early learning self's) results are likely to turn out?

Also how can you tell when reading into such a project is going to be a major project that is beyond the scope of you ultimate goals. For instance, I wanted to modify Merlin 3d printer firmware for hardware that was not already present in the project, but as an Arduino copy pasta hobbyist, despite my best efforts, that was simply too much for me to tackle at the time because of the complexity of the code base and my limited skills.

How do you learn to spot these situations before diving down the rabbit hole? Or, to put it another way, what advice would you give yourself at this stage of the learning curve?

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[-] SorteKanin@feddit.dk 7 points 7 months ago

How do you learn to spot these situations before diving down the rabbit hole? Or, to put it another way, what advice would you give yourself at this stage of the learning curve?

Think of the absolute simplest thing you could do that is somewhat related to your actual goal. Now do something even simpler than that. Should be easy right?

This often happens for aspiring game devs. Everyone is like "I wanna make the next <insert AAA game that had 20 million dollar budget>". But start by making Pong. Should be simple right?

this post was submitted on 19 Feb 2024
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