this post was submitted on 07 Jul 2023
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Out of curiosity, how do you select what scenes to keep and what to cut? Are you freecamming things like combat?
Now you raise this, I kinda wanna try it with the Dragon Age trilogy
For Mass Effect, I’ve played the game enough times that I have my “ideal” story in mind each time I play. I’ve had to re-record playthroughs multiple times so that I can maximize the dialogue options and include everything that I’d like. For example, when it comes to the ME1 Virmire survivor, I decided that I liked a mix of the Paragon and Renegade responses when choosing to leave them, so I recorded with the Paragon response and then replayed that mission so I could do the Renegade response. Then, I edited the two so that it looks like a single cohesive scene.
When it comes to the combat, I’ve had to re-re-re-record some missions to ensure that I 1) didn’t die and 2) didn’t seem to be getting my butt kicked too much that it became distracting. For example, in ME2, I’ve had to record Jack’s mission a nauseating six times because I either got killed or there were just too many instances where I nearly died, even on Casual. I’ve also had to re-record missions because my first attempt had the “camera work” a little too janky and too hard to follow when just watching. I’ve since learned to play with a cinematic eye so that the combat is a lot smoother.
In the combat, I’ve also tried to minimize the “game” aspects wherever possible which meant editing around bringing up the different menus like changing weapons or directing powers/attacks. I’ve also spent a lot of time adding in some crossfades to speed up movement where applicable. For example, in ME1, running across the Citadel once can give a nice view for the first time, but there’s no reason to just watch my Shepard running back and forth across missions, so I’ll fade leaving Chora’s Den and running back to C-Sec or other places.
Overall, it’s been a pretty fun project. I’ve had to teach myself how to play with an eye for cinematography and how I’ll eventually edit things. It’s also been interesting to notice super niche things about how the games are put together because I’m observing scenes down to single frames when I’m editing.
I’ve been doing my recording off the original Mass Effect games since I’ll likely play Legendary Edition far more often than I’ll revisit the originals, so I’ll have my “show” for some added nostalgia as well. Right now, I’m in the middle of editing a full “re-record” of ME2’s combat to reduce some of the jankiness while also going through a first run of ME3. I’ll need multiple runs off what I loaded from ME2 to get all the right armor and weapons and play/record with reduced pop-ups for leveling up, etc.
If I can make a recommendation, I’d definitely recommend doing everything on PC if possible. I’ve done mine off Xbox which kept the files limited to 1 hour at a time, which has helped keep things easier to find, but it’s been heart breaking to get through a mission and then realize the recording stopped 10 minutes before I’d finished.
Mate, this is fantastic help! Thank you so much!
Final little question: have you got any examples of your work I can look at? Some of this is a little hard to envision, and I'd like to get a feel for how you're going about it.
Looks like I've got a project to start in any case!
Here’s an “episode” I loaded earlier this year. It’s still a little rough in parts, so it’s not really a public link and I was just sending to a couple friends to get some thoughts. This is generally what I’m going for when it comes to making it into a Mass Effect “show”: https://youtu.be/TndVqwA4NBI
When I’ve finally got it polished, the plan is to put all the episodes on YouTube, but hopefully this will give you some inspiration for your own project. Cheers!
Fantastic mate, I really appreciate it! Definitely got a better sense of how you're going about it now!