this post was submitted on 17 Jan 2024
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Yeah I sometimes really don't like the "hours of entertainment" argument because it almost overvalues bloated experiences over tight ones.
I've played <=3 hour games that have left more impact than some 200 hour games
I would say 99% of the time if the game took 100+h to play and was a story focused game then it was a waste of time. BG3 is an exception here. From a quick search, RDR2 takes 50h and it isn't a short game. Would you watch a 100+h movie? Of course not. There's almost no way a well told story is taking that long, unless it's some kind of Immersive experience or something.
That said, plenty of non-story games will take much longer. If the focus is good gameplay, there's a near limitless amount of time it can take. If there's story interwoven, it could take any amount of time. I've put far more than 100h into a ton of indie games that do interesting things with their gameplay. You just don't see that experimentation coming from the AAA space normally because it's not guaranteed profit.
People do binge watch TV series.
True, but even then it'd have to be 100 episodes if every episode is 1h, which it usually isn't. That's be around 10 or more seasons, depending on the show. I can't think of a show with that many episodes off the top of my head. I'm sure it exists, but it's a hell of a lot. Game of Thrones is apparently 70h14m. If your story is taking more time to tell than GoT, it's probably taking too long.
Yup. Satisfactory doesn't have much of a story (although it's still early access) but I think I'm cloae to 1,000 hours on it.
I like the idea of Satisfactory, but I can't enjoy it for some reason. I've played too much Factorio and it has too many quality of life things that Satisfactory is missing. With the number of overhaul mods, there's no end to how much Factorio can be played either.