Slog fractals that take faaar to fucking long:
- Siren's Reef (everything)
- Molten Furnace (boss especially is a time waster)
- Deepstone (that stupid riddle room serves 0 purpose whatsoever but to waste time)
- Twilight Oasis (everything)
- Shattered Observatiry (everything)
- Sunqua Peak (fuck this shit)
- Silent Surf (hey this fractal is super short but the boss takes 20 minutes because fuck you gargle our arse)
Fractals that are fine to good:
- Aquatic Ruins (two "pre-rooms", easy and quick boss, my favourite)
- Swampland (boss is a drag, but not half as bad as others)
- Uncategorized (two JPs and two pre-rooms, quick and easy)
- Solid Ocean (boss is a drag but at least you can have a wank on the side)
- Underground Facility (quick enough if people don't suck so borderline bad)
- Urban Battleground (kill a boss, rush through everything)
- Snowblind (start is a drag but then you can just rush it, boss doesn't drag it out too much)
- Chaos (I love zero waiting rooms to bore you to death)
- Molten Boss (so rushable I love it)
- Volcanic (start is slow but the rest is quick, so it's enjoyable)
- Cliffside (so rushable, Mesmer Masterrace Portal Bitch)
- Captain Mai Trin (what Silent Turf tried to be)
- Aetherblade (so rushable, teleport through everything, do the puzzle and you're already next to the boss)
- Nightmare (good balance between waiting rooms and bosses)
2/3 shit Fractals and the ratio becomes worse with every new one. AMA.
Silent surf really is a drag, but I like many fractals of the ones you listed. I like the riddle room in deepstone, I like twilight oasis because it takes some time but is still fast paced, I don't see where shattered observatory takes long (just do cm lol).
On the other hand I dislike Cliffside. The hammer mechanic is kind of a nice mechanic, but so finicky to get right and I think it should be displayed more clearly.
Liking the riddle room should be illegal.
Shattered, I imagine, is fast with a competent group. But watching people not using their skill to go directly to the last island or failing the bouncy ball to open the rift...ugh. Pugging is an adventure in itself I suppose, heh.
But fascinating to see people's preferences. Cliffside being a drag because people fail the hammer mechanic is something I usually only see in sub4 tiers.