this post was submitted on 05 Jan 2024
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@HipsterTenZero @DrakeRichards
Very much this. It's basically the "hacker movie" problem in tabletop form. Actual making involves a ton of time and most of it is boring (even if the results are amazing). It's very difficult to translate this into the pace of a story while still making it interesting. To do so you often have to engage in flights of complete fancy, like the competitive code writing scenes in hacker movies.
Shadowrun does this right.
The hacker sees a virtual representation of what the group faces, can interact with it in real time, and is in actual mortal danger along with everyone else, even while sitting at home.