this post was submitted on 17 Nov 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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Yeah, I see video monetization as running on a similar model to that of free to play games. The majority of people either don't make you any money or only very little money, but they boost your engagement and popularity metrics so that you get more 'whales' that do things like donating on Patreon, choosing to watch sponsors and use affiliate codes, and buying merch.
Ads are only the worth the actual amount of business they generate. I know that a lot of people don't realize that even if they never intentionally buy something from an ad, the familiarity of seeing things in an ad makes them more likely to pick it over something else down the line. However, this still only works if you have any disposable income and don't immediately hit mute, close your eyes, and count to 30 when an ad comes on. A lot of people using ad blockers would just devalue the ads themselves if they were forced to watch them. The people with the money just pay for Premium.