this post was submitted on 17 Nov 2023
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Linux Gaming
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I do not understand how the things work, which means I'm not going to be able to know what needs to happen, but through troubleshooting of specifically audio throughout the years I pretty much get the feeling that most "solutions" are entirely made up and no one actually understands why those solutions work. It's weird, because other issues don't generally have that feel.
It's almost always a compatibility issue. It's kind of arcane obscure stuff, like the particular version of the particular sound chip that somehow works 99% of the time with the same kernel drivers for the chip family but has some small bug that makes the audio engine bork. Allegedly Pipewire has been working hard at being more resilient to those issues and it's been integrated progressively in more and more distributions.
Yeah it's been so much worse just some years ago. I'm forever traumatised by the acronym ALSA.
ALSA was a big step up over OSS.