this post was submitted on 15 Nov 2023
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[–] Klaymore@sh.itjust.works 5 points 1 year ago* (last edited 1 year ago)

Started out learning Unity, then switched to Unreal because the graphics looked better. Took a full tutorial series on Unreal, then realised I don't know how to make 3D models, so I switched to Godot since it supported 2D. That was the same time I started to get into open source stuff as well, so that's probably why I went to Godot rather than Unity.