this post was submitted on 11 Jun 2023
9 points (90.9% liked)

Factorio

1713 readers
62 users here now

Dreaming of transport belts

Rules

Last updated: 2023/06/05

Useful links

Purchase

Factorio has never been on sale and will (probably) never be on sale

founded 1 year ago
MODERATORS
 

After making my starter base, I was working on a train system using train limits, circuits, and bidirectional 3-8-3 trains. I realized the scale was too large for me, and I wanted something smaller and simpler. I had also messed up the fueling system, and wanted to redesign it.

I nuked the old system (literally and figuratively), and I want to switch to unidirectional 1-4 trains, but still using train limits and circuits to calculate the limits. I also want a single fueling (maybe adding multiple as the factory grows) station that is visited by all trains.

Any suggestions for planning or designing something like this? The only mega base I have ever made was a spaghetti mess and I'm trying to be a bit more organized in the creation of this one (the initial goal is 2.7k spm)

you are viewing a single comment's thread
view the rest of the comments
[–] Tangerine@lemmy.ml 1 points 1 year ago (1 children)

I will give LTN a look, although I am fairly set on not using any train mods. Thanks for the advice though!

[–] NeveHanter@lemmy.world 2 points 1 year ago* (last edited 1 year ago) (1 children)

There is straightforward vanilla friendly mod from one of the Factorio developers that handles train refuelling and train depots, the Train Control Signals (you need to use vanilla station limit feature). Also aside of the already mentioned LTN you could try Project CyberSyn and/or TSM.

[–] Tangerine@lemmy.ml 1 points 1 year ago

Thanks for the links. TCS and TSM look especially interesting... I may have to check them out