this post was submitted on 02 Nov 2023
65 points (100.0% liked)
Games
32638 readers
1163 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I liked the plot and story. There are plenty of unique/memorable moments. It gets off to a lethargic start, unfortunately, though. The first like five hours at least are quite dull, and I don’t blame anyone for dropping the game based on that. But it improves massively after the intro, and the story is what kept me going.
The writing and storytelling are not good. There’s way too much dialogue and it’s constantly changing tone. One second there’s a meta 4th-wall-breaking joke and the next second it’s serious or sad. It takes me out of the world and many moments lose impact because of this.
The characters are mixed. The two protagonists have zero personality, which is partly a symptom of them being entirely interchangeable. But most other characters have great backstory and some are quite interesting
The combat and gameplay did its job, but lacked depth. The weapons and armor were just simple stat changes, and the stats are pretty standard (hp, mp, phys atk/def, mag atk/def), so character progression was uninteresting. The magic/type locks in battle were sort of more tedious than fun, but I appreciate that it requires some thought and is something unique.
I like the world design and the verticality that gives some interest to running around the world. There are unlockable shortcuts so that you don’t have to repeat long sections again, and there are plenty of rewards to make exploration somewhat worthwhile.
The artwork is amazing. There’s a ton of unique detailed pixel art. Admittedly, I do think some animations are a little rough or are simplistic - like a static sprite bouncing up and down - but this is pretty minor.
I’m mixed on the music. It’s technically great, but I don’t really want to listen to the soundtrack again, honestly. One thing that’s impressive is the music changes seamlessly during night/day cycles so actually every song has like two renditions (or something) which is kind of crazy.
The ending is rushed, though I only really felt it’s the last area (the tower) that’s rushed. You get to the top and the final boss is one fight with space shooter mechanics (???) incorporated, and then the game ends right after. It’s too quick. That actually did motivate me to unlock the true ending, because I felt like there must be more. And unlocking the true ending didn’t take me all that long, but it does suck that it’s a collectathon.
Overall, I enjoyed it a lot, but wouldn’t play through it again. It’s like a 7/10 for me.