this post was submitted on 01 Nov 2023
1409 points (98.8% liked)
Linux
48335 readers
472 users here now
From Wikipedia, the free encyclopedia
Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
Rules
- Posts must be relevant to operating systems running the Linux kernel. GNU/Linux or otherwise.
- No misinformation
- No NSFW content
- No hate speech, bigotry, etc
Related Communities
Community icon by Alpár-Etele Méder, licensed under CC BY 3.0
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The difference is money. Vulkan is an incredibly terse spec compared to dx12. You'd think that would make it much more consistent to work with, but really, it's all it can do to keep up with msft and IHVs who pour money into coaxing AAA devs to use dx12. Then, even when the app gets something wrong and causes issues for end users, the IHV just makes a special case in the driver to correct it, because having a big important dx12 title run correctly on their hw is important to sell units.
Meanwhile, the same IHVs barely bother to support anything beyond the basic vulkan requirements, because it doesn't gain them anything to do more. If a vulkan game experiences issues, IHVs don't care because it won't sell well anyway.
[This comment has been deleted by an automated system]
Yes, and the primary reason any of gaming on Linux is viable (steam deck, proton, etc) is due to Valve dumping money into it. AMD probably didn't care about the miniscule number of chips they sold to Valve for the deck, valve just wanted a vendor who had the performance, and had decent Linux support.
But Valve is the one eating all the vulkan costs that msft normally eats on the dx side. To be clear, it's never out of the kindness of their hearts, it's purely because a msft dominated gaming ecosystem on PC is steam's biggest weakness. They don't want steam on windows to reach the point of EGS on the apple store.
dxvk async ftw