this post was submitted on 26 Oct 2023
103 points (100.0% liked)

Gaming

30545 readers
154 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

Since I haven't seen anyone post this, I thought I'd share the new Star Engine demo video from Cloud Imperium Games.

you are viewing a single comment's thread
view the rest of the comments
[–] t3rmit3@beehaw.org 1 points 1 year ago

That was a standard that existed because of older, 'linear' SDLCs. It stopped being the case when Agile development took over. When you're using Waterfall, and all your milestones are planned out before a single line of code is written, you can do that.

Modern software development doesn't work like that, and it's silly to use nth-degree nested decimals (0.1.0, 0.1.1.2) when you can just use 1.1, 2.13, etc, and call something RC1.0 and 1.0 on release without bothering with internal version numbers or project codenames (or just keep the working version numbers anyways).