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submitted 11 months ago by ZeroCool@feddit.ch to c/games@sh.itjust.works
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[-] Son_of_dad@lemmy.world 6 points 11 months ago

GTA vice city and Zelda Majora's mask were also developed in under a year

[-] Jamie@jamie.moe 11 points 11 months ago

So was Fallout New Vegas.

Though I would hesitate to count Fallout or Majora's Mask here because they were based on existing games, so the breadth of the work on things like mechanics had already been done, and they had the ability to re-use a lot of assets.

I don't know the extent of asset or code reuse for Vice City, so I can't really say if that should be counted the same or not.

[-] arc@lemm.ee 6 points 11 months ago

Vice City was more like 18 months of development, some of which overlapped with GTA III. I suppose it helps to have a working game engine and an experienced development team who can iterate on something they're already made.

[-] holiday@lemmy.world 2 points 11 months ago

This isn't a great take as the infrastructure from GTA3 and Ocarina of Time were already in place for those games.

this post was submitted on 23 Oct 2023
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