this post was submitted on 20 Oct 2023
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I really do appreciate your questions and comments, and it boggles my mind to try to explain it in a sensible way..
The color wheel may as well only be useful for scientists, who are trying to measure the spectrum of light coming in. Awesome! ๐
But that's not intuitive for artists and painters and the like. The rainbow color wheel, as scientific as it may be, does not represent how artists actually see the world.
Sure we see the world with colors, but we primarily see the world with brightness levels. If you see a face, you're not gonna see much of a change in hue, you're gonna see variations in brightness of the same hue.
TL;DR - Color is more than what Crayola created, it's not a solid, it's a faded fluid. And there's a math to it...
I'm not exactly sure if I follow. Like, isn't brightness already slider when using HSV? Meaning you can just change the brightness without changing Hue or Saturation.
Edit: HSL, not HSV
HSL vs HSV?
Part of my prototype was gonna be called HSG, (Hue, Saturation, Greyscale), until I fully realized true artists don't work with numbers at all, they work with their eyes and hands.
You have asked all the proper questions for me to have full respect for you and offer a link of my prototype..
https://drive.google.com/drive/folders/1ibb3GnYb_LFqfk-HxlMtfyT8j5Fi2Hjq
Please take note that my software may have glitches, which should be outlined in the readme. I admit it's incomplete, but it's not easy designing a whole new GUI concept on your own..
Sadly I am away from a computer for quite a while so I can't truly test it, but the first picture shows a nice concept of Brightness X Hue between two colors.
I can't say I'm an artist, but I did design the current icon of a semi famous Android app, and I was actually using numbers to pick the correct values, as I wished the colors had a somewhat understandable mathematical relationship between each other
That was their goal yes, but it doesn't work correctly. Of course that depends on display technology, in some cases it might work perfectly.
Still, those technologies work with numbers. Tell me of one Picasso out there that can actually paint with some calculated numbers? Not a damn one, they paint by using their eyes and hands.
So how do you mingle the analog technology of the human eye with the digital technology of a computer? Answer is, you don't, unless you can design an intuitive interface for humans that they can just look at and communicate with, rather than look a bunch of stupid numbers which almost make no sense.