this post was submitted on 19 Oct 2023
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[–] Escew@lemm.ee 25 points 1 year ago (1 children)

For me it wasn’t about the leveling or end game content. It was the engagement - you had to interact with other players, negatively or positively, to truly progress. Then they added dungeon finder and for all I know the other four players could be bots for all the engagement you get.

@Escew @Goronmon

"Endgame" is the dirty word that killed MMOs for me.

I want a world to live in, not singleplayer games played adjacent to other people.