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submitted 1 year ago by mint@beehaw.org to c/gaming@beehaw.org
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[-] TWeaK@lemm.ee 9 points 1 year ago

They were probably thinking they could get AAA game quality and indie game budgets, just by injecting a well known license.

[-] cavemeat@beehaw.org 6 points 1 year ago

I kinda hate that about companies. The ones who make hairbrained decisions are never the ones who pay the consequences.

this post was submitted on 30 Jun 2023
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Gaming

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