this post was submitted on 16 Oct 2023
788 points (98.0% liked)
Asklemmy
43821 readers
897 users here now
A loosely moderated place to ask open-ended questions
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- !lemmy411@lemmy.ca: a community for finding communities
~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Echoes of the Eye expansion to Outer Wilds. I managed to avoid all the spoilers, watched some playthroughs but thankfully didn't study them too closely. Importantly, the streamers never looked "up" during the parts of the gameplay that I've seen, so to me it appeared just like another normal environment (well, normal at least by Outer Wilds standards). I already loved the original game, and decided I must play this for myself.
So when I entered through that doorway for the first time I was genuinely stunned. "You fuckers, you really did it this time. You actually went ahead and did it!" I mean...
spoiler
Space habitats have always been a staple of science fiction novels, and they have appeared a couple times in video games already, like in Mass Effect and Halo, but there they were only used as background - the actual playable area was limited. Never before this had anyone successfully implemented a life-size Bishop Ring with the full "You see that mountain? You can walk there!" boastfulness. And sometimes that mountain is on the ceiling. And when the water breaks, oh boy...God I just loved the puzzles that can only be solved by it falling apart. And the message of little actions matter even if much further down the line? I still love that game so fricking much.
I wanted to like Outer Wilds, I really did. I just don't do well under pressure and with time constraints, like at all 😅
Oh I immediately loved the full control of the space ship and after zooming around low atmosphere for a while really took to just flying it around and have even landed on the sun station manually a couple times. Pressure was fine but man the time restraints got me screaming a couple of times that I just needed another minute or two... But that's the point. You don't have control over that. It's a lot about letting go, you'll come back around to try again.
(But man the twin planet timing sucked so hard for so many respawns)
The expansion was absolutely incredible. I thoroughly enjoyed the game on my second play through after a few years to forget as much as possible, then the expansion gave me so much more to explore. It's a lot more tragic, and I had to turn on no frights mode lol, but the ending is beautiful and fits into the main story so so well.